Sound design for indie video games is a lot of fun but it’s really an ass kicker. It’s actually more involved than mixing a record. People think how difficult can it be. Well it’s just like post production for picture. You have to make the sound go along with what’s going on the screen. But by doing so you have to either have a SFX library and use what you have to blend other sounds together to make new sound. Or you have to go out and record something then use EQ or compression to get the sound you want. Whichever route you take it is still very involved. But it’s a great problem solving session.